Detalles de la oferta

**Education**- Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related field.**Experience**- 3+ years of experience in AR/VR development.- Proficiency in Unity3D or Unreal Engine with a solid understanding of their respective AR/VR toolkits.- Experience with ARKit, ARCore, Oculus SDK, or similar AR/VR frameworks.- Strong programming skills in C#, C++, or a similar language.**Technical Skills**- Proficient in 3D mathematics, including vector math, linear algebra, and geometry.- Experience with 3D modeling software (e.G., Blender, Maya) is a plus.- Familiarity with graphics pipelines, shaders, and rendering techniques.- English Advanced-Level- **Available to travel in the US****Soft Skills**- Excellent problem-solving skills and attention to detail.- Strong communication and collaboration skills.- Ability to work in a fast-paced, deadline-driven environment.- Passion for emerging technologies and staying ahead of industry trends.**Key Responsibilities**- Prototyping and Experimentation: Develop prototypes to explore new technologies, interactions, and experiences in AR/VR.- 3D Modeling and Animation: Collaborate with 3D artists and animators to integrate 3D models and animations into AR/VR environments.- UI/UX Design: Work closely with designers to implement intuitive and immersive user interfaces and experiences.- Collaboration: Collaborate with cross-functional teams, including designers, artists, and product managers, to deliver high-quality AR/VR experiences.- Research and Development: Stay up to date with the latest advancements in AR/VR technology and propose innovative solutions to enhance our products and services.Pay: Up to $90,000.00 per monthApplication Question(s):- Income expectations (without taxes)**Experience**:- Unity: 3 years (required)- Unreal Engine: 3 years (required)- VR / AR: 3 years (required)- C++, C#: 3 years (required)Work Location: Hybrid remote in 52120, Reforma, Méx.


Salario Nominal: A convenir

Fuente: Jobtome_Ppc

Requisitos

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