.**About us**:At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation.**About the role**:- The purpose of a 2D Character Artist is to imagine and conceptualize non-existent characters and creatures from different perspectives, following the art and creative direction, they create an expressive artwork or illustration that shows action, anatomy, outfits and unique expressions that brings to life the whole story, personality and essence of this actors, while keeping the style of the world they belong.**The Quest**:- ** Storyboarding and Sketching**: Produce rough sketches, thumbnails, and storyboards to explore and visualize initial ideas for characters and narratives.- **Character Design**: Create visual designs for characters and creatures, including their outfits, weapons and props.- ** Visual Development**: Work with the Art Director and Game Director to explore different visual styles to establish the overall look and feel of the game's characters.- ** Render Creation**: Refine sketches and designs based on the project's needs, artistic direction, and feedback from the lead and the art director in order to create the final art that meet the requirements of any project.- ** Iterative Design**: Create multiple iterations and variations of the visual designs based on feedback from the art director, lead, and other stakeholders, ensuring alignment with the overall vision and artistic direction of the project.- ** Collaboration**: Collaborate closely with art directors, game designers, and other team members to align character designs with the overall visual style and narrative direction of the game.- **Research and Reference Gathering**: Study various visual styles, historical periods, cultures, and other relevant sources to ensure their designs are solid and authentic.- ** Documentation**: Maintain clear and organized documentation of character designs, including character profiles, visual references, and design notes. Ensure that character concepts are well-documented and easily accessible to other members of the development team.- **Efficient time management**:Work efficiently to achieve the estimated times for each phase and punctually meet the delivery date.- ** Teamwork**: Collaborate and work closely with other artists to be a problem solver and foresee and communicate on time any quality, technical or delivery issue that may affect the project