**Education**
- Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related field.
**Experience**
- 3+ years of experience in AR/VR development.
- Proficiency in Unity3D or Unreal Engine with a solid understanding of their respective AR/VR toolkits.
- Experience with ARKit, ARCore, Oculus SDK, or similar AR/VR frameworks.
- Strong programming skills in C#, C++, or a similar language.
**Technical Skills**
- Proficient in 3D mathematics, including vector math, linear algebra, and geometry.
- Experience with 3D modeling software (e.g., Blender, Maya) is a plus.
- Familiarity with graphics pipelines, shaders, and rendering techniques.
- English Advanced-Level
- **Available to travel in the US**
**Soft Skills**
- Excellent problem-solving skills and attention to detail.
- Strong communication and collaboration skills.
- Ability to work in a fast-paced, deadline-driven environment.
- Passion for emerging technologies and staying ahead of industry trends.
**Key Responsibilities**
- Prototyping and Experimentation: Develop prototypes to explore new technologies, interactions, and experiences in AR/VR.
- 3D Modeling and Animation: Collaborate with 3D artists and animators to integrate 3D models and animations into AR/VR environments.
- UI/UX Design: Work closely with designers to implement intuitive and immersive user interfaces and experiences.
- Collaboration: Collaborate with cross-functional teams, including designers, artists, and product managers, to deliver high-quality AR/VR experiences.
- Research and Development: Stay up to date with the latest advancements in AR/VR technology and propose innovative solutions to enhance our products and services.
Pay: Up to $90,000.00 per month
Application Question(s):
- Income expectations (without taxes)
**Experience**:
- Unity: 3 years (required)
- Unreal Engine: 3 years (required)
- VR / AR: 3 years (required)
- C++, C#: 3 years (required)
Work Location: Hybrid remote in 52120, Reforma, Méx.